2. Learning & Development
Transfer design
The event is 10% of the work
Use when
Any program where behaviour must survive contact with the job
- 1
Before
Manager sets expectation; learner brings a real case
- 2
During
Practice on the real case, not toy examples
- 3
48 hours
First application attempt while memory is fresh
- 4
30 days
Spaced nudges, peer trio check-in, manager reinforces
- 5
90 days
Observed behaviour check; success stories published
How to use it
Learning decays on the Ebbinghaus curve unless interrupted by retrieval and use; the design answer is spacing, real-work application, and the manager's expectation, which is the single strongest transfer lever in the research. If the manager layer is not enabled, skip the program; it will not transfer.
Card details
- Model type
- Sequence
- Origin status
- Synthesis
- Content last reviewed
- 28 July 2026
Origin
SynthesisTransfer-of-training research, including the Ebbinghaus forgetting curve and spacing effects; assembled here as a design sequence.